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BELLISIMO

- Designer

Developer

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Bellisimo

Bellisimo is a 3D platformer akin to the Super Mario 64 and Banjo – Kazooie. You play the character of a mushroom who sets out on a quest of vengeance, to kill the god that accidentally created it and murdered its fellow mushrooms. The mushroom could explore the world of the gods, find hidden areas and destroy the god’s minions to grow in power, or go straight to the god and show him it's adorable fury. No one can tell it what to do. Switch between two different mushroom caps that give you unique abilities to travers the world and overcome obstacles.

What I did on the Project 

As a designer on the game, I primarily worked on level design, which involved creating the stages of the game, player capabilities, game mechanics, obstacles, and discoverable elements that result in a positive user experience. Going along with the Level Design I also worked on Environment Design and scenery composition. I also worked extensively on content and system design.​

Bellisimo: Bio
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